OpenEmu was first released on Wednesday, July 4th, 2007 as OpenNestopia, a Cocoa-port written by Josh Weinberg for then Mac OS X 10.4 Tiger of the NES/ Famicom emulator Nestopia (written by Martin Freij). Some of these in-development cores are available to download in an optional "experimental" cores build (released alongside the regular, "standard" version), containing support for arcade systems using MAME. Numerous incremental updates have been released since then, with plans to incorporate support for more consoles in future releases. Version 1.0 was released on December 23, 2013, after a lengthy beta testing period. The architecture allows for other developers to add new cores to the base system without the need to account for specific macOS APIs. It provides a plugin interface to emulate numerous consoles' hardware, such as the Nintendo Entertainment System, Genesis, Game Boy, and many more. OpenEmu is an open-source multi-system video game emulator designed for macOS.
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